Skip to content

Meaning And Worldview Design

This is the entry point for design notes about the game's worldview, values, lore direction, scenario themes, and text intent.

These notes are not in-world articles. They guide scenario design, dialog, quest structure, mechanic framing, and future authoring prompts.

  • Core Worldview - Describes the core idea, worldview, and setting assumptions.
  • Setting Direction - Defines the fictional northern, low-infrastructure survival setting and technology boundary.
  • Systems As Meaning - Captures how mechanics should carry the theme through consequences instead of speeches.
  • Local Stories And Scenarios - Defines how scenarios can tell focused local stories.
  • Language And Tone - Connects the worldview to naming, prompts, dialog, and text style.
  • Ambiguous Spirituality - Frames possession, ritual, perception, and consciousness without forcing a supernatural answer.
  • Power And Resilience - Captures the political and social themes without reducing them to faction slogans.
  • Authoring Guardrails - Lists practical rules for keeping meaning present without turning the game into an essay.