Meaning And Worldview Design¶
This is the entry point for design notes about the game's worldview, values, lore direction, scenario themes, and text intent.
These notes are not in-world articles. They guide scenario design, dialog, quest structure, mechanic framing, and future authoring prompts.
- Core Worldview - Describes the core idea, worldview, and setting assumptions.
- Setting Direction - Defines the fictional northern, low-infrastructure survival setting and technology boundary.
- Systems As Meaning - Captures how mechanics should carry the theme through consequences instead of speeches.
- Local Stories And Scenarios - Defines how scenarios can tell focused local stories.
- Language And Tone - Connects the worldview to naming, prompts, dialog, and text style.
- Ambiguous Spirituality - Frames possession, ritual, perception, and consciousness without forcing a supernatural answer.
- Power And Resilience - Captures the political and social themes without reducing them to faction slogans.
- Authoring Guardrails - Lists practical rules for keeping meaning present without turning the game into an essay.